Arduino For Kids is a new STEAM course (Science, Technology, Engineering, Art, Math) to help students achieve their dream careers in STEAM that will enable students to develop 21st-century skills such as collaboration, critical thinking, creativity, and problem-solving. The course is designed for middle school students from their very first steps with electronics into a world of robotics, computational thinking, and programming.We support students in achieving successful careers in STEAM-related fields with educational kits that are targeted to their age and ability. The technology is practical, creative, and fun. Students learn using the same products that companies around the world use in applications like rapid prototyping, AI, drone technology, and developing machine learning.
WHAT IS ARDUINO?
“Arduino is an open-source electronics platform based on easy-to-use hardware and software. Arduino boards are able to read inputs – light on a sensor, a finger on a button, or a Twitter message – and turn it into an output – activating a motor, turning on an LED, publishing something online.” In other words, a little programmable robot.
WHY ARDUINO?
Arduino is ideal for kids because it is easy-to-use for beginners and it turns an abstract idea into reality. Kids can learn circuitry without understanding the complex theories behind electronics. They will learn about common components for simple robots such as batteries, resistors, LEDs, transistors, current (voltage), loops and much more!
Arduino kits let them connect software and hardware together neatly, easily and temporarily. It lets kids experience and try things out without worrying about damaging expensive electrical systems or computer parts.
Kids can learn the power of cause and effect through immediate results. As Arduinos are very fast at prototyping and remarkably powerful, kids are able to hook up LED lights in a matter of minutes and can control their behavior through some simple coding. It also allows them to create and recreate robots to their imagination by connecting and reconnecting components.
***Students need to bring their own Laptops in Class